t_tile Struct Reference

A part of the map. More...

#include <tile.h>


Detailed Description

A part of the map.

Parameters:
key : The id of the tile
is_walkable : can a unit may move on this tile ?
is_walkable : can a breakable block may be placed on this tile ? (protect the unit, on and around, when the game start).
type : in-game specific tile type

The documentation for this struct was generated from the following file:
Generated on Tue Nov 4 21:07:27 2008 for Blastgu by  doxygen 1.5.4